Revert "feat: 把 B 端的 视频/控制 都收口到一个本地 daemon 进程里"
This reverts commit d02acdfce2.
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@@ -77,34 +77,3 @@ python3 udp_loopback/omnisocket_xbox_sender.py
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- The original UDP files remain unchanged, so you can switch back by restoring `control_tool: udp_loopback`.
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- OmniSocket keyboard/Xbox mappings are aligned with the cleaned walk-only FSM flow: `ZERO`, `STOP`, and `WALKAMP`.
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- Keyboard sender supports `4/5/6` for clearing `x/y/yaw` speed independently, and `r` still clears all three axes.
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## B-side OmniDaemon
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The B-side stack now supports a local daemon that owns OmniSocket control receive and manages the video sender worker.
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Start the daemon:
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```bash
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cd OmniSocketGo
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make b_side_video_sender
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python3 -m pip install -e ./python
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python3 -m omnisocket_b_side.daemon --config config/b_side_omnidaemon.yaml
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```
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Or with the helper script:
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```bash
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cd OmniSocketGo
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./scripts/start_b_side.sh
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```
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With `OMNI_TRANSPORT_BACKEND=daemon` (the default), `OmniSocketFSMController` connects to `/tmp/omnisocket-b-ctrl.sock` and receives raw `ControlPacket` bytes from the daemon instead of creating its own OmniSocket session.
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Fallback to the previous direct mode when needed:
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```bash
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export OMNI_TRANSPORT_BACKEND=direct
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python3 rl_control_node_sim.py
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```
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In simulation / MuJoCo mode, keep `video_sender.enabled: false` in `OmniSocketGo/config/b_side_omnidaemon.yaml` so the daemon only provides the control path and does not require `/dev/video0`.
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