feat: update hand gestures and direct locomotion

This commit is contained in:
2026-08-11 14:35:51 +08:00
parent 89a8c3418f
commit 4cceebfa5f
11 changed files with 469 additions and 71 deletions

View File

@@ -4,9 +4,12 @@ from __future__ import annotations
import unittest
from gesture_toggle import (
GuardedMomentaryGesture,
GestureToggle,
normalized_pose_to_positions,
right_a_pressed,
right_b_pressed,
select_hand_target,
select_right_hand_target,
)
@@ -227,6 +230,13 @@ class GestureToggleTest(unittest.TestCase):
class GestureHelpersTest(unittest.TestCase):
def test_right_a_is_index_zero_and_malformed_values_fail_closed(self) -> None:
self.assertTrue(right_a_pressed({"button": {"right": [1, 0, 0]}}))
self.assertFalse(right_a_pressed({"button": {"right": [0, 1, 1]}}))
self.assertIsNone(right_a_pressed({"button": {"right": []}}))
self.assertIsNone(right_a_pressed({"button": {"right": [-1]}}))
self.assertIsNone(right_a_pressed({"button": {"right": [0.5]}}))
def test_right_b_is_index_one_and_malformed_values_fail_closed(self) -> None:
self.assertTrue(right_b_pressed({"button": {"right": [0, 1, 0]}}))
self.assertFalse(right_b_pressed({"button": {"right": [1, 0, 1]}}))
@@ -263,6 +273,81 @@ class GestureHelpersTest(unittest.TestCase):
source,
)
def test_same_point_target_can_be_applied_to_both_hands(self) -> None:
point = [201, 688, 1, 980, 980, 980]
sources = {
"left": [401, 401, 51, 51, 51, 51],
"right": [402, 402, 52, 52, 52, 52],
}
previous = {
"left": [410, 420, 60, 70, 80, 90],
"right": [430, 440, 100, 110, 120, 130],
}
selected = {
side: select_hand_target(
sources[side],
previous[side],
point,
active=True,
freeze=False,
)
for side in ("left", "right")
}
self.assertEqual(selected, {"left": point, "right": point})
class GuardedMomentaryGestureTest(unittest.TestCase):
def setUp(self) -> None:
self.gesture = GuardedMomentaryGesture(release_seconds=0.5)
self.gesture.new_session()
def test_held_at_session_start_cannot_activate(self) -> None:
self.assertFalse(
self.gesture.update(
0.0, armed=True, input_healthy=True, pressed=True
)
)
self.assertFalse(
self.gesture.update(
10.0, armed=True, input_healthy=True, pressed=True
)
)
self.assertFalse(self.gesture.active)
self.assertTrue(self.gesture.freeze_right_hand)
def test_press_is_immediate_after_stable_release_and_release_restores(self) -> None:
self.gesture.update(0.0, armed=True, input_healthy=True, pressed=False)
self.gesture.update(0.5, armed=True, input_healthy=True, pressed=False)
self.assertFalse(self.gesture.require_release)
self.assertTrue(
self.gesture.update(
0.51, armed=True, input_healthy=True, pressed=True
)
)
self.assertTrue(self.gesture.active)
self.assertEqual(self.gesture.activation_count, 1)
self.assertTrue(
self.gesture.update(
0.52, armed=True, input_healthy=True, pressed=False
)
)
self.assertFalse(self.gesture.active)
self.assertFalse(self.gesture.freeze_right_hand)
def test_malformed_input_deactivates_and_requires_release(self) -> None:
self.gesture.update(0.0, armed=True, input_healthy=True, pressed=False)
self.gesture.update(0.5, armed=True, input_healthy=True, pressed=False)
self.gesture.update(0.6, armed=True, input_healthy=True, pressed=True)
self.assertTrue(self.gesture.active)
self.assertTrue(
self.gesture.update(
0.7, armed=True, input_healthy=True, pressed=None
)
)
self.assertFalse(self.gesture.active)
self.assertTrue(self.gesture.require_release)
self.assertTrue(self.gesture.freeze_right_hand)
if __name__ == "__main__":
unittest.main()